Carlson's Fractal Gallery
Selected Wicked Cool
Mindbonk
Site of the Month for June 1996
Selected for a Links2Go
Key
Resource award for July 1998
3D Phoenix Spirals
The images in this group were all created
using
Clifford
Pickover's quartic variation of Ushikis's "Phoenix" Julia set
equations:
Z
= Z*Z - .5Z + C, X = Z*Z - .5Y + C, Y = Z, Z = X (see "The World of
Chaos" by Clifford A. Pickover, "Computers in Physics" Sep/Oct 1990).
For
these images, C = (0.563, 0.0) was used instead of C =
(0.56667,
0.0) as given in Pickover's paper. The image was colored using the atan
method (see "Atan Method Fractals," below). Here's a few images (480 x
640 x 256 colors) in the style of the one above selected from my very
large
collection:
- Catalog#0 (58,989 bytes) - catalog
of
the following
- byphx85.gif
(130,680
bytes)
- cmphx03.gif
(128,333
bytes)
- cmphx09.gif
(107,663
bytes)
- cmphx108.gif
(112,163
bytes)
- medusa.gif (123,194
bytes)
- mophx113.gif
(132,564
bytes)
- ocphx102.gif
(144,819
bytes)
- ocphx87.gif
(134,073
bytes)
- pgphx82.gif
(126,453
bytes)
- pophx111.gif
(133,520
bytes)
Atan Method Fractals
The images in this group were created using
a
variety of equations, most involving transcendental functions. The
colormap
for these images consisted of two color ranges, each range varying in
intensity
linearly from light to dark. Which range was used for a particular
pixel
depended on whether the number of iterations at bailout was odd or
even.
The angle formed by a line joining the last two points in the orbit and
the real axis was computed. The absolute value of this angle was
converted
to a colormap index in the proper color range, and the pixel was
plotted
using that color. Here's a few images (480 x 640 x 256 colors) in the
style
of the one above selected from my very large collection:
- Catalog#1 (114,197 bytes) - catalog
of
the following
- blumetal.gif
(146,746
bytes)
- cmchj701.gif
(120,077
bytes)
- eyes.gif (205,194
bytes)
- moczc2m3.gif
(217,783
bytes)
- mych202.gif
(282,813
bytes)
- mych304.gif
(260,574
bytes)
- mych305.gif
(231,745
bytes)
- myczc201.gif
(192,466
bytes)
- myczc2m2.gif
(234,784
bytes)
- nwczcm3.gif
(163,788
bytes)
- nwczzc08.gif
(277,727
bytes)
- occosh02.gif
(134,629
bytes)
- occosh06.gif
(141,107
bytes)
- ocmagj01.gif
(104,068
bytes)
- ocmagj03.gif
(109,787
bytes)
3D Stalks
The images in this group were created using
a
variation of a method developed by Clifford
Pickover in which pixels are plotted in certain colors if the
absolute
value of either the real or imaginary component of Z falls
below
a specified value. In my variation of this method, this absolute value
was converted to an index into one of two color ranges in the colormap,
depending on whether the number of iterations was odd or even. A wide
variety
of equations were used to produce these images. Here's a few images
(480
x 640 x 256 colors) in the style of the one above selected from my very
large collection:
- Catalog#2 (105,957 bytes) - catalog
of
the following
- aflowers.gif
(247,759
bytes)
- alien.gif (126,129
bytes)
- alientre.gif
(144,827
bytes)
- candy21.gif
(131,261
bytes)
- candy3.gif (181,562
bytes)
- candy36.gif (90,293
bytes)
- claw.gif (220,670
bytes)
- cmmg1m30.gif
(137,188
bytes)
- cmphx225.gif
(255,685
bytes)
- cmscp370.gif
(176,762
bytes)
- cmscp828.gif
(168,119
bytes)
- cmscp902.gif
(116,610
bytes)
- cmsph519.gif
(231,117
bytes)
- cmspky12.gif
(116,352
bytes)
- cmspky13.gif
(180,530
bytes)
- cmspky19.gif
(79,993
bytes)
- Catalog#3 (95,378 bytes) - catalog
of
the following
- cmspr226.gif
(57,009
bytes)
- cmspr741.gif
(257,121
bytes)
- cmstkj45.gif
(314,918
bytes)
- cyccbd01.gif
(124,930
bytes)
- cycn0104.gif
(137,446
bytes)
- cynt2m10.gif
(83,729
bytes)
- cynt2m11.gif
(80,224
bytes)
- cynt2m88.gif
(129,241
bytes)
- cyscp830.gif
(167,973
bytes)
- cyscpj01.gif
(187,477
bytes)
- cyscpj31.gif
(147,730
bytes)
- cysph06.gif
(153,405
bytes)
- cyspj03.gif
(105,485
bytes)
- cyspj11.gif
(154,878
bytes)
- dblexpos.gif
(195,921
bytes)
- enforest.gif
(125,586
bytes)
- Catalog#4 (106,603 bytes) - catalog
of
the following
- golden.gif (115,045
bytes)
- grapes.gif (192,639
bytes)
- hypnotic.gif
(152,590
bytes)
- intrcolr.gif
(128,706
bytes)
- magicarp.gif
(194,763
bytes)
- mgmag1j2.gif
(129,412
bytes)
- mnkyface.gif
(212,609
bytes)
- momnkids.gif
(50,400
bytes)
- myfj48.gif (90,577
bytes)
- mystkj21.gif
(81,211
bytes)
- n2am014.gif
(209,513
bytes)
- nspirj61.gif
(149,946
bytes)
- peekaboo.gif
(23,187
bytes)
- pgscpj38.gif
(165,524
bytes)
- pretty.gif (58,591
bytes)
- pyb3j10.gif (94,075
bytes)
- Catalog#5 (62,995 bytes) - catalog
of
the following
- pysprj69.gif
(49,208
bytes)
- spky2j03.gif
(119,178
bytes)
- spky2j05.gif
(90,126
bytes)
- spky2j10.gif
(126,698
bytes)
- spky4j05.gif
(82,900
bytes)
- spky4j07.gif
(121,783
bytes)
- spky5j03.gif
(236,320
bytes)
- spkyj305.gif
(176,609
bytes)
- sqcbdj04.gif
(162,262
bytes)
- trivet.gif (162,987
bytes)
- unusalju.gif
(180,732
bytes)
Bubbles
The images in this group were all created
using
the standard Mandelbrot equation Z = Z*Z + C. The images were
created
in two passes. On the first pass, the minimum value of the modulus of Z
obtained in the iteration loop for each pixel was converted to a
colormap
index, and the pixel was plotted using that color. When the first pass
was complete the program would pause until I clicked the mouse with the
cursor over a pixel, say pixel A, in the image. The minimum
modulus
of Z for pixel A was computed and then a second pass
was
made in which all pixels having a minimum modulus of Z less
than
that of pixel A's were plotted the background color. Here's a
few
images (480 x 640 x 256 colors) in the style of the one above selected
from my very large collection:
- Catalog#6 (43,085 bytes) - catalog
of
the following
- bubbls04.gif
(129,295
bytes)
- gybub08.gif
(131,672
bytes)
- halley01.gif
(40,801
bytes)
- mcbub02.gif (73,816
bytes)
- mcbub03.gif (61,486
bytes)
- mcbub04.gif (61,646
bytes)
- mcbub07.gif
(119,899
bytes)
- mybub01.gif (62,300
bytes)
- mybub10.gif
(100,947
bytes)
Pokorny Cones
The images in this group were all created
using
the Pokorny equation Z = 1 / (Z*Z + C). The pixels were colored
using the atan method (see "Atan Method Fractals," above). This method
gives many of the images the appearance of consisting of an infinite
number
of (sometimes quite distorted) cones. Here's a few images (480 x 640 x
256 colors) in the style of the one above selected from my very large
collection:
Miscellaneous Images
The fractals in this section were produced
using
a variety of equations and rendering methods. Many of the fractals were
rendered by methods utilizing one or more "orbit traps." An orbit trap
is a bounded area in the complex plane of some simple shape such as a
circle
or square. When a point in the iteration orbit falls inside an orbit
trap,
the iteration loop is exited and the distance from the point to the
center
of the trap is used to index into two or more color ranges of the
colormap.
- Catalog#8 (113,117 bytes) - catalog
of
the following
- brmndm60.gif
(243,835
bytes)
- brnewm04.gif
(87,161
bytes)
- brppcj40.gif
(141,049
bytes)
- brppcj4a.gif
(218,151
bytes)
- iexpj02.gif
(154,235
bytes)
- litedrk2.gif
(170,948
bytes)
- ntry2m01.gif
(234,934
bytes)
- ntryj01.gif
(128,818
bytes)
- r3pkyj07.gif
(241,957
bytes)
- r3pkyj10.gif
(283,167
bytes)
- r4mndm21.gif
(222,961
bytes)
- r4mndm41.gif
(205,985
bytes)
- r4mndm44.gif
(135,489
bytes)
- r4newm10.gif
(106,027
bytes)
- rmnd2m01.gif
(216,564
bytes)
- rmndm05.gif
(355,537
bytes)
- Catalog#9 (41,652 bytes) - catalog
of
the following
- rmndm51.gif
(158,282
bytes)
- rnewm26.gif
(214,122
bytes)
- rnewm31.gif
(118,541
bytes)
- rnewm37.gif
(246,196
bytes)
- rnewm53a.gif
(185,582
bytes)
- totem3.gif (194,152
bytes)
The images above are just a small sample of my work. You will find
many
more of these images in the ever growing collection
of
fractals maintained by Clint Sprott.
Also
check out Sprott's Fractal Gallery which
contains
hundreds of examples of automatically generated fractals including computer
programs and a new Fractal of the
Day posted daily. See also my Dragon Julia
Sets and the Paul
Carlson Fractal Museum.
Many people continue to ask me how I created a particular fractal.
The answer is, that all the fractals I post were created with programs
that I wrote myself over the past fifteen years. These programs were
not designed to be used by anyone but myself and were never made
available on the web.
However, I have recently completed a program designed especially
to create my style of fractals, fractals with sharply defined elements
having a rounded 3D appearance. The program is designed to be
very easy to use, especially for beginners and requires no knowledge
of the mathematics involved.
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